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X3 albion prelude terran commander guide
X3 albion prelude terran commander guide








x3 albion prelude terran commander guide

Designed to eliminate any ship too slow to dodge torpedo missiles (ships bigger than a M6 and stations).

  • M7M - Missile Frigates. Bringing total doom to anything in their path and great for boarding enemy ships however, these ships require a large economy to keep them supplied with missiles.
  • x3 albion prelude terran commander guide

    This class contains frigates exchanging firepower for a hanger able to carry fighter squadrons into battle. However, they lack the laser generators for sustained firing and are less agile. These ships have over three times the shielding and the ability to mount weapons that deal heavier damage than a M6 corvette. Stronger missiles are available to this class, too. A ship class less agile than a fighter but with at least twice the shielding and the ability to mount weapons that deal heavier damage. These ships are better shielded and have higher damage than M6 types but are slower. Ships of this class are used for exploration, ferrying equipment, scanning asteroids and drawing heavy enemy fire in an economical manner. General purpose combat ships in between M3 and M5 classes and have can mount the unique weapon types of their creating races. An intermediate between M3 and M4 ships which combines the defense of the M3 and the offense of the M4. A greater range of missile can be mounted to them. These ships have substantially higher durability and firepower but less maneuverable compared to The M4 and M5. Bearing more guns and shields than conventional M3 fighters at the cost of maneuverability.

    x3 albion prelude terran commander guide

    This comes at the cost of low speed and maneuverability combined with a large hit box. These ships deal high sustained damage and have shielding that makes mincemeat of most fighters, corvettes and stations. These flagships are as much of a bane to their enemies as the construction cost is to their owners. Ships of this class are very slow, heavily shielded and bearing lethal firepower. Ships of this class are able to economically bring large swarms of fighters (or corvettes and bombers in the case of the Aran, Kyoto and Valhalla) into battle while delivering some capital ship grade damage to enemies at a distance. Notable features of this incarnation of X3 are the addition of Rapid Response NPC ships, Jump Beacons, war zones and stock exchanges. X3: Albion Prelude was first released in 2011 and the most recent version is 3.3 (2017). This is the main page for all information relating to X3: Albion Prelude.










    X3 albion prelude terran commander guide